Every New Card In MTG's Painbow Commander Deck

2022-08-27 09:14:40 By : Ms. Angela Zhang

With ten new cards and a load of reprints, Magic: The Gathering's Painbow deck is a WUBRG-player's dream.

Magic: The Gathering’s next set takes us back to its home, with Dominaria United revisiting a world full of deep lore cuts, returning faces, and an entire army of Phyrexian sleeper agents getting ready to tear it all down. It’s also the first time we’ve revisited Dominaria since Commander preconstructed decks started being bundled in with every set, with two precons offering powerful exclusives designed specifically for the format.

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The first of these decks is humorously titled Painbow, commanded by none other than Dominarian legend, Jared Carthalion. This is a five-colour-matters deck that runs all five colours, an oddity for preconstructed decks. Balancing WUBRG can be a difficult task, but this deck includes ten exclusives ready to help you harness all the colours of Magic.

As with all Commander decks, Painbow features 100 cards, including lands and the commander itself, Jared Carthalion. It features some interesting reprints, including a staple that’s rarely included in precons with Path to Exile, and plenty of great legendary creatures like Illuna, Nethroi, Archelos, and Selvala.

Shockingly, this deck doesn’t include a staple that Wizards has included in every other preconstructed deck: Sol Ring. This is likely because this deck cares about all five colours of mana, and having an artifact that can only produce colourless doesn’t help much. Instead, we have plenty of other mana rocks like Arcane Signet, Fellwar Stone, and Prophetic Prism.

Path to the World Tree

One white, one blue, one black, one red, one green legendary planeswalker – Jared:

+1: Create a 3/3 Kavu creature token with trample that’s all colours.

-3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colours it is.

-6: Return target multicoloured card from your graveyard to your hand. If that card was all colours, draw a card and create two Treasure tokens.

Jared Carthalion can be your commander.

As the commander of the deck, we can see the general play strategy for the Painbow deck: get lots of multicoloured creatures out into play, and then buff them up with Jared’s -3 ability. It helps that he can even produce multicoloured creatures himself, with 3/3 Kavus that become 7/7 tramplers as soon as you -3 them next turn.

However, he is quite an expensive commander to task. One of every colour is a big ask, and any planeswalker is likely to become the target of the table before it gets the chance to ultimate. You’ll want to hold on casting Jared until later in the game when you could feasibly go for a win there and then.

One green, one white legendary creature – Human Druid – 2/2:

Whenever you cast a multicoloured spell, scry one. If that spell was all colours, create a 4/4 white Angel creature token with flying and vigilance.

Pay five generic, tap: add one white, one blue, one black, one red, and one green mana.

The backup commander of this deck falls into the same trap as Jared, with you needing to jump through too many hoops to get much of a bonus. A 4/4 Angel token is easy to make in just one colour, let alone needing all five to do it.

That being said, being able to scry one whenever you cast any multicoloured spell is nice, and having the ability to filter your mana into one of each colour does help smooth the deck’s mana troubles out quite a lot. In the 99 he could be a powerful tool, but it’s unlikely many people will be desperate to swim him in as the commander.

One generic, one white, one blue, one black, one red, one green creature – Dragon – 5/5:

Whenever Two-Headed Hellkite attacks, draw two cards.

Like a lot of other cards in this deck, one of each colour is a big ask to cast this dragon fairly. Five damage in Commander isn’t a lot, and while drawing two cards every time you do is appealing, it also puts a target on your back. It’ll be removed very quickly, potentially before it even has the chance to attack.

It’s a different story if you can cheat this out, though, and there are enough WUBRG Dragon decks out there that could really benefit from it. Copying it from your graveyard with a Scion of the Ur-Dragon, or just plopping it into play with the Ur-Dragon itself (which then lets you draw even more cards) could give the Two-Headed Hellkite life outside of the Painbow deck.

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Two generic Artifact Creature – Construct – 1/3:

Whenever a land under the battlefield tapped and under your control, choose one:

Tiller Engine might be the surprise winner of this deck, as it does so many things in a small, cheap package.

In Painbow, it’s meant to smooth out the mana base a lot by negating the downside of its weaker, cheaper taplands. The likes of Sandsteppe Citadel, Terramorphic Expanse, and Crumbling Necropolis are often considered too slow for Commander, so having a way to make them usable the turn they’re played is powerful.

Not only will this also apply to virtually any other Commander deck (who needs to pay two life for a shockland when Tiller Engine can just untap it for you?), it’s also going to be a monster in any land-heavy deck. Controlling the board and tapping down creatures with the multiple lands those decks can pay each turn is going to be brutal. If anything in this deck screams “new staple”, it’s this.

Two generic, one white, one blue, one black, one red, one green instant:

Choose five. You may choose the same mode more than once.

Move over Sublime Epiphany, this is the most options that have ever been presented on a modal spell. It costs a lot to cast, but could very easily turn the tides of a game in your favour. It can protect up to five of your things from a board wipe, remove your opponent’s key pieces, draw up to five cards, exile the entire game’s library, or just spread ten damage around the board.

More importantly, this is ripe for copying. Whether it’s through a Doublecast, Galvanic Iteration, Thousand-Year Storm, or Cloven Casting, there are lots of ways to copy this enough to turn from a big threat to an easy game-ender.

Two generic, one green creature – Human Scout – 2/4:

Fallaji Wayfarer is all colours. This ability doesn’t affect its colour identity.

Multicoloured spells you cast have convoke.

Much like Tiller Engine, Fallaji Wayfarer is another way to smooth out the casting of your numerous WUBRG spells by giving them convoke. If you have a big enough board state (such as a horde of Kavu or a flock of Angels), this makes casting stuff like Unite the Coalition and Two-Headed Hellkit a lot easier.

Being all colours despite your colour identity isn’t entirely unheard of (creatures with devoid are the polar opposite, for instance), so is unlikely to cause much of a stir in Commander unless someone finds a way to really break it. Regardless, Fallaji Wayfarer is interesting just because of how weird it looks. A mono-green creature with the usual multicoloured golden frame looks weird, which for a lot of Commander players is enough to enjoy playing with it.

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One white, one blue, one black, one red, one green sorcery:

Destroy each creature that isn’t all colours.

For almost any other deck, there are going to be better board wipe options. Last year we saw Vanquish The Horde, and this year we saw Farewell, which both either deal with more permanents or cost less to cast than this.

What makes matters worse is that there’s a chance this won’t even save all of your creatures. There are enough in the deck that aren’t straight WUBRG, meaning you’ll lose everything from Archelos, Lagoon Mystic to Jenson’s Angel tokens in the wipe. For five mana, one of each colour, it doesn’t feel worthwhile.

Two generic, one red enchantment:

Whenever you cast a multicoloured spell, Mana Cannons deals X damage to any target, where X is the number of colours that spell is.

In most cases, five mana of different colours for five damage isn’t a good deal, but you also have Fallaji Wayfarer to consider. Five damage for five mana is a lot, but for three mana on something you could feasibly keep returning to your hand or plucking out of your graveyard and re-casting most definitely is not.

It’s a shame that this only triggers on casting multicoloured spells, as otherwise it would’ve been an incredible mono-red burn tool at the same time.

Five generic, one white, one blue, one black, one red, one green creature – Avatar – 10/10:

If Primeval Spawn would enter the battlefield and it wasn’t cast or no mana was spent to cast it, exile it instead.

When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value ten or less from among them without paying their mana costs.

It’s hard to tell whether Wizards wants you to cheat this big boy into play or not. If you don’t and actually drop the ludicrous ten mana to cast it, you have a terrifying threat that can gain you lots of life back, but is likely to be removed before you get the chance to use it.

But if you do find a way to cheat it in, you’ll instead be playing even more cards for free. Ten mana is a lot to play with and could be a big enough bomb to win the game for you. You’ll miss out on the stompy creature, but you’ll be rolling the dice on hitting something even better.

Obsidian Obelisk enters the battlefield tapped.

Tap: Add one of any colour. Spend this mana only to cast a multicoloured spell.

The final new card of the Painbow deck is a generic new, tapped mana rock. It isn’t a bad one, especially for lower-power games that don’t particularly mind if a mana rock enters tapped. In mono-coloured decks and anything with access to faster mana it’ll be pretty much useless, but in budget decks or those who try to play slower games, this could be a great inclusion.

NEXT: Wizards Presents: Everything Revealed For Magic: The Gathering

TheGamer's Tabletop Editor and Verified Card Boy, covering all things Magic: the Gathering, Pokemon, Yu-Gi-Oh!, Dungeons & Dragons, and more. His favourite Pokemon is Porygon, and his favourite Commander is Kwain, Itinerant Meddler!