One D&D: New & Epic Boon Feats You Need To Know First

2022-10-09 06:50:25 By : Ms. Bella wu

One D&D has added a lot of new Feats to D&D, as well as changed some of the existing ones, including new Epic Boon Feats for level 20 characters.

The latest One D&D article for Dungeons & Dragons has included lots of new Feats, as well as revising old ones that appeared in the Player's Handbook. One D&D has made Feats mandatory in D&D, as they used to be an optional rule that groups could ignore. Now, characters will get multiple Feats as they go through their campaign.

In One D&D, a lot of Feats have been altered in different ways. All of the Feats have a level requirement and nearly every Feat now grants a stat bonus when they didn't before. It's easy to see why this change was made, as the Feats that granted even a single stat point were far more appealing than ones that didn't, especially as characters had to skip taking the two free stat points that were gained in lieu of taking a Feat.

Related: One D&D Has Reversed Unpopular Critical Hit Rules Changes

One D&D has overhauled Backgrounds by tying them into free Feats that the character gains at level 1. The new article on the official One D&D website has now added the Feats that can be taken at level 4 when characters would normally get their first Feat in D&D 5e. There are also the new Epic Boon Feats that can be taken at level 20.

The Epic Boon Feats can only be selected when the character reaches level 20. The old level 20 abilities that characters used to receive have now been brought forward to level 18. Honestly, a lot of these Epic Boon Feats feel really underpowered for a high-level character, and they will hopefully be boosted in the future.

One D&D introduces some new Feats for players to use. Ability Score Improvement is a Feat that replaces the benefit that all characters receive in the Player's Handbook, where they can add a +2 or two +1s to their stats. This Feat is handy for DMs who don't like the Feat rules and want to keep things as simple as possible, so they can ask that players only take this Feat in their game. Speedster is a new Feat that requires a Dexterity or Constitution of 13+ to take. The feat grants a point of Dexterity or Constitution and grants 10ft of movement speed when not wearing heavy armor, and the player ignores difficult terrain when using the Dash action, making it a great choice for rogues. All of the D&D Fighting Style class features from the Player's Handbook are now classed as Feats that require the player to be in the Warrior class group to select.

One D&D also features lots of Feats that appear in the Player's Handbook, yet they have been updated as part of the playtesting process. It's likely that these will be refined before they reach the new D&D Player's Handbook in 2024, which is why it's important that fans fill out the feedback surveys when they open up. The people who are unhappy about any changes can take that opportunity to make their voices heard.

Related: One D&D Finally Makes Musical Instruments Useful

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Source: One D&D

Scott has been writing for Screen Rant since 2016 and regularly contributes to The Gamer. He has previously written articles and video scripts for websites like Cracked, Dorkly, Topless Robot, and TopTenz. A graduate of Edge Hill University in the UK, Scott started out as a film student before moving into journalism. It turned out that wasting a childhood playing video games, reading comic books, and watching movies could be used for finding employment, regardless of what any career advisor might tell you. Scott specializes in gaming and has loved the medium since the early ‘90s when his first console was a ZX Spectrum that used to take 40 minutes to load a game from a tape cassette player to a black and white TV set. Scott now writes game reviews for Screen Rant and The Gamer, as well as news reports, opinion pieces, and game guides. He can be contacted on LinkedIn.